Deep Dungeon PT 1-20 — Floorset Guide
This guide covers Floors 1–20 of Pilgrims Traverse, split into two difficulty bands. Early floors introduce mechanics safely, while Floors 11–20 escalate damage, enemy density, and mimic risk.
PT 1-10 Overview
| Floors | Rooms | Enemies | Chests | Mimics | Hoard Reward |
|---|---|---|---|---|---|
| 1-10 | 3-6 | 2-3 | 4-6 | Bronze chests on 7-10 | Sack of Silvered Light |
Respawn Timer: 1 minute
Key Notes
- Floors 1-6 have no bronze chests, therefore no mimics.
- Floors 1-6 do not drop:
- Alteration
- Purity
- Serenity
- Purification
- Raising
- Devotion
- Silver chests can drop incense starting on Floor 1.
- Pomanders of Affluence, Flight, and Alteration do not drop on Floor 9.
- Bronze chests in this set do not drop potsherds.
Early floors can hurt through overlapping AoEs but rarely kill outright. Mimic Deathtrap is the only lethal mechanic introduced here and only appears later in the set.
PT 1-10 Enemy Highlights
| Enemy | Floors | Agro | Notes |
|---|---|---|---|
| Traverse Morpho | 1-2 | Sight | AoE Incubus inflicts Sleep |
| Traverse Echevore | 1-3 | Sight | Line AoE Leafcutter |
| Traverse Shrub (Patrol) | 1-3 | Sight | Patrol with line AoE |
| Traverse Phooka | 1-4 | Sight | Interruptible Tornado |
| Traverse Hawker | 2-5 | Sight | Fast mover |
| Traverse Moss Fungus | 3-6 | Proximity | Spores and slow effects |
| Traverse Lorikeet | 4-7 | Sight | Dive AoEs |
| Traverse Rowan | 5-8 | Sight | Cleaves |
| Traverse Clematis | 6-9 | Proximity | Point-blank AoE |
| Traverse Killer Bee | 7-10 | Proximity | Poison stacks |
| Traverse Rosebear | 8-10 | Proximity | High physical damage |
| Traverse Basket | 9-10 | Sight | Summons adds |
| Traverse Etainmoth | 9-10 | Proximity | Interruptible gust AoE |
Most enemies here are vulnerable to bind, heavy, sleep, slow, and stun.
PT 11-20 Overview
| Floors | Rooms | Enemies | Chests | Mimics | Hoard Reward |
|---|---|---|---|---|---|
| 11-20 | 3-6 | 2-3 | 4-6 | Bronze chests 11-19 | Sack of Silvered Light |
Respawn Timer: 1 minute
Key Notes
- Mimics can appear from bronze chests on Floors 11-19.
- Floors 11-13 do not drop potsherds from bronze chests.
- Pomanders of Affluence, Flight, and Alteration do not drop on Floor 19.
- Damage ramps significantly compared to PT 1-10.
This floorset introduces more patrols, sound-based agro, tighter room spacing, and higher punishment for mistakes.
PT 11-20 Enemy Highlights
| Enemy | Floors | Agro | Notes |
|---|---|---|---|
| Traverse Puck (Tenaga) | 11-12 | Sound | Line AoE |
| Forgiven Ignorance (Miteling) | 11-13 | Sight | Knockback line |
| Traverse Tot Aevis (Patrol) | 11-13 | Sight | Conal AoE |
| Forgiven Conformity (Hound) | 11-14 | Sight | Fast autos |
| Traverse Peaseblossom | 13-15 | Sight | Circular AoE |
| Forgiven Folly (Mite) | 14-15 | Sight | Point-blank AoE |
| Forgiven Deceit (Patrol) | 14-16 | Sight | Conal fire |
| Traverse Topiary | 15-17 | Sight | Instant attacks |
| Forgiven Disobedience (Dzo) | 16-17 | Sight | Line charge |
| Forgiven Complacency | 16-19 | Sight | Shadow AoE |
| Forgiven Contempt (Patrol) | 17-19 | Sight | Fire breath |
| Forgiven Conceit | 18-19 | Sight | Heavy conal |
| Forgiven Violence | 18-19 | Sight | High damage AoE |
| Mimic | 11-19 | Proximity | Deathtrap on chest open |
Enemy telegraphs are faster and overlap more frequently than PT 1-10.
Strategy Summary
PT 1-10
- Learn enemy tells and spacing.
- Open chests freely on Floors 1-6.
- Save mitigation for Floors 7-10 if mimics appear.
PT 11-20
- Treat every bronze chest as dangerous.
- Track patrol paths before pulling.
- Save utility pomanders ahead of Floor 19.
- Interrupt or stun aggressively to reduce damage spikes.